Counter
visited *loading* times
My thanks to regular commentor kinevon for supplying solutions to the problems he reported, one of which was the same solution that gcpeart sussed out. I'm just glad to see that the inner workings make sense to people.
I'm still working out some kinks in the new release of SavageForge, which will include a stat block generator and some helpers for the GM looking to throw together NPCs and even creatures. It will also include bits you won't need, like the data and certain handlers needed for my Savage Worlds conversion of the Star*Drive campaign setting, but when set to Core Rules or Deadlands mode, this stuff should be invisible.
Pathfinder-sCoreGen-b35 1/29/2009
- Added some skills missing from class lists.
- Fixed an issue with missing items on the Alternate Proficiency list.
- Fixed a problem with a clipped range on the Fighter Bonus Feats list generator.
- Fixed an issue with Weapon Training bonus not being applied to generic weapon categories.
- Fixed an issue with the Spell Failure calculation applying the bard's modifier without checking first to see if the character is a bard.
- Fixed a problem with armor check penalty having the potential to go positive.
- Fixed incorrect text in the Hand of the Acolyte description.
- Fixed an issue with the Hand of the Apprentice and Hand of the Acolyte bonuses being addable even if you don't have access to those powers.
- Fixed incorrect dynamic text for the Scorpion Style feat.
- Fixed the Brief text for the Cleave feat.
- Fixed the Two-weapon Defense conditional modifier note to be more accurate and complete.
- Added a font/word wrap adjustment to the Special Abilities box on the Back sheet.
- Fixed an issue with Dragon Disciple stat bonuses not applying to the current stat.
It's mostly weapon fixes this time. After all the fighters do to keep the forces of evil off of our bards, helping their weapons add up properly is the least we can do.
Pathfinder-sCoreGen-b34 1/23/2009
- Fixed an issue with weapon selections past #100 being inaccessible.
- Fixed an issue with the bonus for Shield Focus not showing up in the stats of the shield itself.
- Fixed an issue with weapons of the same category not being treated as equivalent for the purpose of specialization bonuses.
- Fixed an issue with Bastard Swords not being recognized as heavy blades for the Weapon Training class ability.
- Corrected the release date of the previous version.
I've been working feverishly on revamping the SavageForge spreadsheet, but there are a number of important fixes already in Pathfinder sCoreGen that need to get sent out, so here it goes.
Pathfinder-sCoreGen-b33 1/12/2008
- Fixed an issue with the Heavy Pick not being recognized as a dwarven weapon proficiency.
- Fixed an issue with the Beta Plus paladin's Smite Evil ability having a duration of one round too few.
- Fixed an issue with the armor name override not taking.
- Fixed an issue with weapon weight overrides not being counted.
- Fixed an issue with the name overrides always referring to the override from the first selected weapon.
- Removed Large and Small Gauntlets, since the system should adjust the damage for those anyway.
- Added campaign specific weapons data provided by yoda8myhead.
- Corrected Extra Turning to conform with the Pathfinder standard.
- Fixed an issue with the weapons list for the stat block causing an error.
- Fixed a bunch of feat listboxes to encompass the full feats lists.
- Fixed an issue with the double-weapon adjustment kicking in for non-double weapons.
- Fixed overrides that were not kicking in on the Combat sheet.
- Changed the favored weapon of Desna to the Beta Starknife rather than the kukri listed in the Alpha version of the rules.
- Changed the ResetStatBlock macro so that it doesn’t try to hide cells on a protected worksheet.